Featured Projects
Here are a few of the things I've been working on recently.
🚧 Current Projects
🧠 MultiPurposeAI (WIP)
A modular AI system for Unreal Engine 5, using Behavior Trees and Data Assets. Supports combat coordination, scalable behavior strategies, and horde AI management.
View on GitHub🔥 The Satanic Saint (WIP)
A stylistic hack-and-slash game about a conflicted metalhead battling inner demons through brutal, high-energy combat. Features branching morality and dynamic playstyle shifts.
Watch Devlog📁 Old Projects
🎱 VR Pool (2021)
An immersive VR billiards game developed with Unreal Engine 4.27. Features custom physics, multiplayer support, realistic cue mechanics, and a replay system.
Watch Showcase💾 Save System Demo (2019)
A flexible save/load system demonstration built in Unreal Engine. Handles storing player state, world data, and custom variables to slot-based save files.
Watch Demo🎒 Inventory System (2019)
A lightweight inventory system demo with item pickup, UI integration, and slot-based storage. Fully implemented using Blueprints with customizable logic.
Watch Demo